A proven method for kids 11+ from Microsoft experts that transforms gaming time into real programming skills and career opportunities.

If your child is hooked on Roblox, they can spend hours in the game — and it seems fine: your child is busy and having fun.
But deep down, you feel uneasy.
You look at the screen and realize: time is passing, but there's no real result.
Your child is busy for hours, but in reality, it doesn't give them new skills or understanding of how to create something themselves.
Why does this happen?
Roblox itself is a whole universe for creativity. In it, you can create your own worlds, invent games, and program characters.
Moreover, Roblox creators are willing to pay for what you create inside the game.
According to the platform's own data, over the 12 months ending in summer 2025, the average payout per creator was about $1,440 through the official DevEx payout system.
And taken together, the creator community earned over $1 billion per year.
At the RDC 2025 developer conference, earnings figures for the largest teams and creators were announced — from hundreds of thousands to millions of dollars per year.

Real earnings from Roblox development
The median developer earned $1.4K per year
Developers made over a billion dollars from 06/24 – 07/25, up from $923M in 2024 and the first time payouts crossed $1B in a 12 month period.
And it would seem that such a hobby should develop creativity and technical abilities.
But in reality, it often turns out completely the opposite.
Most kids in Roblox don't create — they consume: they jump from one game made by others to another, or they repeat what bloggers do on YouTube.
Template videos like "how to build a trap" or "how to beat a level" teach kids to copy steps, but don't explain how and why everything works.
Even if they open the Roblox Studio editor with the intention of making their own game, without guidance, everything comes down to repeating ready-made templates.

As a result, your child spends many hours at the computer, and the outcome is limited to completed levels and copied constructions that don't give them an understanding of how to create something of their own.
On one hand, you could stop the pointless sitting in the game.
But you can't just take away what brings your child joy. There will be resistance, scandals, hurt feelings. Especially if your child discusses the game with friends when they meet, and they won't have that opportunity anymore — you'll become their biggest enemy.
On the other hand, leaving everything as it is isn't a solution either.
It's worrying to see your son or daughter spending so much energy on empty "zoning out."
The truth is, the enemy here isn't the game itself, but the format of consumption.
The danger isn't in the screen as such, but in the format where your child only watches and repeats, without creating or understanding how everything works.
Roblox, YouTube, any other platforms can turn into the same trap if your child only consumes and doesn't strive for anything.
We, as parents, don't want our children to be just passive players. We want them to grow, learn new things, try things out. We want their time at the computer to give them skills and knowledge, not take them away.
It's simple: you need to change the approach to it.
Switch the focus from consumption to conscious creation.
If your child loves playing other people's games, they'll probably be interested in making their own. They just don't know how to do it yet, they don't have a clear technology or process that would interest them.
Let them not just press buttons, but create: come up with a story, build levels, experiment with code.
This shift changes everything.
This way, your child will learn to plan, think logically, try themselves as a real developer, and gain IT skills that can strongly influence their future career.
This removes conflicts and worries. You don't need to forbid anything — your child doesn't resist because no one is forcing them to "quit playing." On the contrary, their hobby is supported and developed.
And you finally feel relief that your son or daughter's favorite hobby is no longer an enemy, but an ally.
They might want to make a game but don't understand where to start, what sequence of steps to take, how to bring an idea to a result.
YouTube and free guides don't explain the logic. The child repeated it — it worked. But as soon as they want to do it their own way or something doesn't go according to the video — they get stuck. And they start getting frustrated.
When a child hits a wall, they need an adult who will quickly explain the mistake, suggest the next step, and not let them quit halfway. Without this, interest often turns into disappointment.
So if we want Roblox enthusiasm to become skills, we need a system where the child regularly creates, gets feedback, and grows in level.
We at GoCoding online school have seen this problem dozens of times.
Parents come to us whose kids "live" in Roblox around the clock.
We completely understand your concern — many of us are parents ourselves.
Our team has been helping kids ages 8–14 turn their gaming hobby into their first steps in programming for several years now.
We've developed a proprietary teaching method based on Roblox Studio: the child learns to create their own games in the familiar Roblox world, while simultaneously mastering real skills — from coding basics in Lua to 3D modeling and project thinking.
The classes are online, with a live teacher-mentor, so the process is safe, controlled, and at the same time engaging for the child.
And most importantly — no pressure: we don't force them to "quit playing," we direct their interest into a creative direction. This is exactly how Roblox enthusiasm starts to bring benefits.
There's a reason why it's important to solve this situation not "someday later," but right now.
At ages 11–14, a child doesn't yet think in terms of 'profession' or 'future skills.' But right now, a basic behavior model at the computer is forming: either they get used to consuming ready-made content, or they learn to figure things out, try, and create. This model gets established quickly and then changes with great resistance.
Your child will spend hours in the game anyway. The question isn't 'allow or forbid,' but whether this will just be time that passed, or time that gave skills and understanding of how everything works.
Without creation experience, a child gradually develops a feeling: 'I can play, but I can't make it myself.' This isn't always conscious, but this is exactly how interest in more complex tasks is lost. If you don't show a different format in time — through practice and support — they simply remain in player mode.
Roblox is a familiar environment where you don't need to break or forbid anything. Your child doesn't need to 'start from scratch' or go into abstract programming. They simply start using the same space differently — not as a game, but as a tool.
That's exactly why now is the moment when you can redirect their current enthusiasm into a format that promotes growth.
Roblox classes conducted by GoCoding experts turn chaotic game time into real skill development

Your child learns to program and create their own games instead of just playing others' games. The programming and game design online course in Roblox Studio from GoCoding removes the worry that your child is wasting hours in the game without benefit.
We've developed a clear and safe system where kids ages 11–14 learn to use Roblox as a platform for creativity and programming, not just entertainment.
This means your child doesn't just play or copy other people's templates — they understand how the game works from the inside, how to write a script, how to bring their own idea to life.
We show your child how Roblox Studio can expand their possibilities in creativity and technology — while maintaining and developing independent critical and creative thinking.
Together we'll direct their interest in Roblox into a creative direction and lay the foundation for skills that will be useful in the future.
Our 8-month online course is built on a practical "learning through creation" approach. That is, in each lesson, your child doesn't listen passively but immediately works on a project in Roblox Studio with their own hands.
Each lesson combines a short, child-friendly explanation with extensive practice: step by step, your child moves from idea to finished game. This is convenient for ages 11–14: the child gets engaged quickly, immediately sees the result of their actions, and doesn't lose interest.
Kids work in real Roblox Studio under the supervision of an experienced instructor, and small groups (maximum 8 students) guarantee that each child gets attention and support.
You'll receive a brief progress report after each lesson, so you'll always know what your child learned and what they created.
By the end of the course, each student will create their own complete game and receive a personalized certificate for new game development skills. This captures the result and gives the child a feeling: "I did this myself."
The course provides fundamental knowledge in game development in Roblox Studio (no prior programming experience required). Kids master the main tools: from 3D modeling to scripting basics in Lua. The program is designed so that even a hardcore player gradually becomes a confident creator.
No boring theory — the child learns by immediately applying knowledge in practice. Each class is a mini-project: students build a model, write a script, or add a game mechanism. Kids 'learn by doing,' not by listening to lectures.
Kids work in the official Roblox Studio environment — the very same one where popular Roblox games are created. They learn to write code in Lua and create 3D worlds from the inside. No simplified simulators — only real development skills.
Classes take place in a live online format under teacher guidance (without chaotic YouTube watching and without random chat partners). A fixed course schedule helps develop discipline. A small group and a permanent mentor mean that the child won't be left alone with problems.
During the course, your child will create a portfolio of several mini-games and one final project. With each assignment, complexity will increase — from simple building to programming logic.
The child invents and builds a simple obstacle course: platforms, tunnels, simple traps. They master basic Roblox Studio tools — how to move and rotate objects, change colors and materials, anchor details. The result — their first game level that can be run through.
The young developer creates a small maze or adventure map and adds interactivity. For example, they program a door that opens when a key is found, or a bonus appearing when reaching a point. This way the child takes their first steps in Lua coding: they learn to use conditions and events in scripts.
The child designs a track for racing or running and implements a competition game mechanism. They add a timer or score counter to track results. Here they get familiar with variables and loops in the program, understand how code can control objects (for example, count laps or completion time).
In advanced lessons, the student makes their game more complex: adds moving platforms, disappearing roads, traps that react to player actions. They master advanced concepts: working with events (collisions, button presses), as well as simple object animation. Games gain 'life' — the world reacts to the player.
By week 8, each student chooses their own idea and creates a complete mini-game in Roblox from scratch. The child plans the concept themselves, designs the level, writes necessary scripts, and brings everything to life. In an open lesson, they present their game to you and other parents — proudly showing what they learned and receiving well-deserved praise.
Your child will understand key game creation concepts: from 3D modeling of objects to basic programming principles. They'll be confident navigating Roblox Studio and know how to create game worlds from scratch. Essentially, from a simple player, your child becomes a beginning developer.
The student will master Lua language basics and get their first real coding experience. They'll learn to use variables, conditions, loops, and other basic constructs to control game objects. This knowledge forms a foundation on which it will be easy to learn any programming language later.
The course teaches not just to follow instructions, but to come up with your own ideas and bring them to life. Your child develops imagination: learns to think through game concepts, level design, tasks for players. Roblox becomes not content consumption for them, but a creativity tool.
Creating a game is always a search for solutions. If something doesn't work, the child learns to analyze and fix errors, bring the project to completion. We encourage trying, experimenting, not being afraid of mistakes. As a result, the student becomes more independent and persistent in achieving goals.
Instead of just bragging about victories in other people's games, your child will show friends their own game. They'll feel like a creator, not a consumer. Having received a certificate and seeing their project in action, the child gains confidence in their abilities — 'I did it!'
This pride in their work motivates them to develop further in IT and learn new skills. The foundations laid in this course will serve them throughout their education and career, opening doors to opportunities in technology and beyond.
We understand something important. Even if the course idea resonates with you, it's hard to immediately make a decision and pay for the full course without seeing:
So we don't ask you to pay for the whole course right away. Instead, we offer a smart and safe first step — a trial lesson.
This is a full live lesson where:
The regular trial lesson cost is $39
50% discount if you submit a request within 24 hours
👉 If you continue to the full course, the $19 is fully credited toward the course cost.
That means: you lose nothing, the trial lesson essentially becomes free.
Technology and games are developing rapidly. What kids learn today will give them a huge advantage tomorrow. While most peers are only playing, your child will already understand how these games are made. Don't miss the chance to give them a head start.
Right now, a discount on the trial lesson is available to you (and a bonus for quick registration). This is a limited-time offer. If you come back later, you might find that the promotion has already ended: the price will be higher, and bonuses unavailable.
As soon as you register, the problem of wasted time on games will start to be solved. Your child anticipates a new interesting activity, and you — their conscious development. Take the step, and you'll soon notice positive changes.
We teach in small groups, and there are only 10 spots in the new cohort. Usually all spots are taken within a few days before the start. To avoid waiting for the next enrollment (which might only start in a couple of months) and not waste precious time, it's better to reserve a spot in advance.
We've tried to make the enrollment process as simple as possible for you:
Click the button below and fill out a short form (child's name and age, your contact).
Our manager will contact you within a day to answer questions and coordinate trial lesson details (schedule, group, etc.).
You'll receive a convenient invoice for payment (already with the discount applied).
On the scheduled day, your child will begin the class. We'll send all necessary connection instructions in advance.
Don't put off your child's development — give them a chance to unlock their potential today.
Your child will thank you tomorrow for the decision you make today!
Your child is interested, you have peace of mind.